In groups we were to come up with a specific order of importance for a list of items if ever lost at sea.
I chose a 25 liter container water as number one on my list of importance, followed by a case of army rations. As a last option, I chose the rum.
I think I had a lot of difficulty deciding the importance of the maps of the Pacific Ocean, as sextant and the radio because I felt they were all necessary for each other, but I didn't know that the radio was one way.
My team had decided that water and food were the two most important items to have if lost at sea like I did. As the last choice, we decided a floating seat cushion was pretty unnecessary. We were all mostly on the same page with the order so there wasn't much discrepency.
We were way off on almost everythin compared to the official Coastguard choices. I was surprised by the significance of a shaving mirror and wondered why water didn't come before food. I think eperiential data is more important because what makes sense to us as individuals doesn't always much up with how things should be. I think we know ourselves enough to decide what is more important for ourselves and know what we can handle and what we can't.
Friday, January 28, 2011
Thursday, January 27, 2011
Tennis Ball Teams
In this activity, we had to find the quickest way to have a tennis ball touch all of our team members' hands
- My team came up with a plan to stand in a small circle and have our hands held out as close as possible and roll the tennis ball from hand to hand. It wasn't the quickest way compared to the other groups but it wasn't cheating
- I guess the quickest way to do it is to just have someone hold the ball above all of our hands and make sure we all touch it when they dropped it. I still think the best way to complete the assignment accurately is to roll the ball from hand to hand, though
- At first the idea to stand in a circle and hold our hands out was just thrown out there as if we wouldn't really do it, but then we realized it was probably the best solution. We lost. I would suggest creating more constraints to make the activity more fun; that way it won't be too easy.
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